Stripview

50 ThumbsUp

Glass - Orb and Bubble Tutorial

NooniePuuBunny on 19. May, 2011 — Lang: English

Glass - Orb and Bubble Tutorial
  • Description

    Well, I guess its time I showed my hand on how I create bubbles and glass.

    I'll start with circles. Make one smaller than the other then put one on top of the other (slightly uneven to each other.

    Reduce the opacity of both circles to around 20% depending on what you want. Lighter for bubbles, heavier for thick glass or spheres.

    Now hit the masking button on the larger circle and mask it with the smaller circle.

    You now have a reduced opacity mask in one layer. This is more efficent and causes less squaring problem possibilities than two separate pieces.

    Duplicate this circle and invert the top white.

    If you want liquid, put it between the white and black layer now.

    I usually do one reduced opacity layer with small bluring, a smaller layer of the same opacity, and then a solid opacity layer with full blur.

    Skip the liquid step to make bubbles.
    Shading:

    Placing these on top and behind each other will give your sphere depth.

    16% opacity, masked circle, 5% Blur, front

    75% opacity, 21% blur, circle, behind (omit if making bubbles, not spheres)

    49% opacity, 14% blur, masked circle, front

    24% opacity, 34% blur, circle, front right corner

    61% opacity, 28% blur, circle, front right corner

    100% opacity, 25% blur, circle, front right corner

    Group together, blur to taste.
    Enjoy your shiny balls.

    This strip is a reply to Gen-En Easter Egg, First Wave Invasion, Shiny Balls, Gen En: Library of Chaos?, Glass Cut Into Nothing, Tutorial - making boxes, Glass Tutorial Appendix: Glass Tubes, ALIEN GLASS ORB TUTORIAL

    Transcript

    Expand

    Well, I guess its time I showed my hand on how I create bubbles and glass.

    I'll start with circles. Make one smaller than the other then put one on top of the other (slightly uneven to each other.

    Reduce the opacity of both circles to around 20% depending on what you want. Lighter for bubbles, heavier for thick glass or spheres.

    Now hit the masking button on the larger circle and mask it with the smaller circle.

    You now have a reduced opacity mask in one layer. This is more efficent and causes less squaring problem possibilities than two spearate pieces.

    Duplicate this circle and invert the top white.

    If you want liquid, put it between the white and black layer now.

    I usually do one reduced opacity layer with small bluring, a smaller layer of the same opacity, and then a solid opacity layer with full blur.

    Shading:

    Placing these on top and behind each other will give your sphere depth.

    16% opacity, masked circle, 5% Blur, front

    75% opacity, 21% blur, circle, behind (omit if making bubbles, not spheres)

    49% opacity, 14% blur, masked circle, front

    24% opacity, 34% blur, circle, front right corner

    61% opacity, 28% blur, circle, front right corner

    100% opacity, 25% blur, circle, front right corner

    Group together, blur to taste.
    Enjoy your shiny balls.

    Skip the liquid step to make bubbles.

    Tags:
    tutorial, bubble, glass, orbs
Sign in or register to comment.

Comments

Displaying 20 out of 53 comments Show me earlier comments